Creating Depth
Posted: Fri Dec 05, 2003 3:33 pm
Does anyone know how to achieve depth from simple shapes when fusing? Here are some examples:


Thanks,
Bartman


Thanks,
Bartman
Guide to fusing, slumping, and related kilnforming techniques
https://warmglass.com/phpBB3/
I'm probably stating the obvious but in addition to value gradation like Phil was describing, depth is also acheived with linear perspective, variation in size of 2D shapes and density of texture, the illusion of pieces overlaying one another (theres a better phrase/word for that....darn) particularly with transparent class, and by actual physical depth itself. Different colors recede or approach too. You could get Rudolph Arnheim's big book from the library while you're waiting on Elskus's.All Fired Up wrote:Does anyone know how to achieve depth from simple shapes when fusing? Here are some examples:
Thanks,
Bartman
Sorry. He wrote a famous textbook in the '60s: Art and Visual Perception, A Psychology of the Creative Eye'.All Fired Up wrote:Don,
Which one of Rudolph's books are you talking about?